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Article Index

Battle Strategy

  • Special Military Units: Rogues, Champions, Color Guards, and Military Drummers

  • Attack Boost: Hit ’em where it hurts

  • Raising Alcatraz for Maximum Benefit

  • Home Defense How-To

  • Rogue tactics – HMA – GE Battle 40

  • Building a town (Part 2): Fighter town aka Road to 48

  • Home Defense Boost: Ritual Flames, Watchfires, GBs

  • Combat Skills

  • Defense Armies: What you need to know

  • City Building

  • Calculating Building Efficiency

  • Hierarchy of GBs and City Development

  • Renovation and One-Up Kits: Upgrading Your City

  • The Statue of Honor

  • How to Get Ahead-of-Age Great Buildings

  • Set Buildings: Worth It or Worthless?

  • Gotta Keep ’em Happy

  • Power Leveling: Château Frontenac

  • Power Leveling: Himeji Castle

  • Power Leveling: Innovation Tower

  • Shrines, Shrines, Everywhere There’s Shrines

  • Resources Needed per Era

  • Comprehensive Guide to Great Buildings and your Play Style

  • Tips for a Better City Layout

  • Handy Dandy Hall of Fame

  • The Joys of Questing

  • Building a Town (Part 3): Farmer Town

  • Goods Required Per Era

  • The Value of Blueprints

  • Hunting for Blueprints

  • Prepping in Iron Age

  • Building a town (Part 1): Basics

  • Goods Buildings and Deposits

  • When Should I Age Up?

  • What Great Buildings are Right for Me?

  • See more ...

    Gameplay Strategy

  • Fighter -vs- Negotatior

  • Sniping: What is it and How to do it?

  • Cultivating your Friends List

  • The Goods Economy

  • Advanced Eras: The Arctic Harbor and Oceanic Terminal

  • Receiving Locks -vs- General Swaps

  • Event Quest Completion Tips

  • Haggling with the Antique Dealer

  • Plundering and You

  • Earning Forge Point Packs

  • Power Leveling Arc: Speed Run

  • Great Building Leveling Options

  • Sniping Do’s and Do Not’s

  • Weeding Out “Friends”

  • Power Leveling Arc: Prepwork

  • So you want to be a Master of Goods

  • Guild Expedition -vs- Guild vs Guild

  • What Makes You A Great Guildmate?

  • The Skinny on Power Leveling

  • The ULTIMATE Tavern Strategy!

  • FP Swap Thread Instructions

  • See more ...

    Great Buildings

  • Power Leveling: Observatory

  • The Combo of Arc and Observatory

  • Power Leveling: Truce Tower

  • Power Leveling: Space Carrier

  • Power Leveling: Star Gazer

  • Great Buildings: Taking them to Level 10

  • Power Leveling: Arctic Orangery

  • Power Leveling: Cape Canaveral

  • Power Leveling: Cathedral of Aachen

  • Power Leveling: Statue of Zeus

  • Cheat Sheets for 1.8 Locks

  • Power Leveling: Castle del Monte

  • Power Leveling: Prep and Speed Runs

  • Requirements for Pushing Arc

  • Math for Power Lock Requests

  • FP Swap Threads Etiquette

  • See more ...

    Guild Activities

  • The Battlegrounds Map

  • Giving Back to Your Guild

  • Guild Battlegrounds: Buildings

  • Guild Battlegrounds: Attrition

  • Guild Battlegrounds: Overview of the Screen

  • GE Tier 4 Troop Match-ups

  • Guild Expedition and the Temple of Relics

  • What it Means to be on a GvG Team

  • GvG and You: How to Assist Your Team

  • Basic Map Checks

  • Cost of Unlocking Guild Expedition

  • Diplomatic Relations

  • GE Negotiation Primer

  • See more ...

    Guild Functions

  • Common Guild Threads

  • The Function of a Guild

  • Stix to Bricks: Personal Threads

  • See more ...

    Guild vs Guild

  • Waterfox Web Browser Instructions

  • See more ...

    Miscellaneous

  • The Message Center v2.0

  • Protected: Hel’s Threads Explained (Private for Guild)

  • The Symbolism of FoE

  • Refined Goods: Modern Era and Beyond

  • The Importance of Aiding

  • Diamonds and You

  • Trading, and Keeping it Fair

  • Say What!? General Game Acronyms

  • See more ...

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    Quick Reference

    • Article Index

    Information Decay

    Since Forge of Empires is an ever-growing, ever-expanding, and thus ever-changing game it stands to reason that at some point certain pieces of information will become less relevant and possibly obsolete on this site. Please note that every effort is made to keep articles as up-to-date and relevant as possible, but new articles are prioritized over updates to previous ones.

    Recent Updates

    General updates that have been done, but aren’t new articles.

    • April 25, 2021: Updated the FoE Stats link to a working website, as they changed their domain.
    • January 29, 2021: Added Galata Tower to the Level 10 charts, plundering info, and Comprehensive GB Guide. Also fixed the DT reference to TT in the latter.
    • January 5, 2021: Created a Discord Server where we can connect easily as a community.
    • August 27, 2020: I was alerted to a typo (which created an error) on the PE chart in the GBs to 10 article, it has been corrected.
    • August 5, 2020: I was alerted to an issue with the comment system. This has been fixed, so you can now leave comments again.
    • July 21, 2020: Updated the SOH guide to include SAAB and the three new levels.
    • May 14, 2020: Updated the GBG Overview to include the new focus and ignore feature.
    • May 8, 2020: Updated the Comprehensive GB Guide to include the newest GB, Space Carrier.
    • Apr 23, 2020: Updated both the goods and resources needed per era articles to reflect the release of Space Age: Asteroid Belt.
    • Feb 23, 2020: Updated the Power Lock Math article with a visual on how the math works, for those who need to “see” the math to better understand it.

    Recent Posts

    • Power Leveling: Observatory
    • Calculating Building Efficiency
    • Fighter -vs- Negotatior
    • The Combo of Arc and Observatory
    • Sniping: What is it and How to do it?

    Recent Comments

    • Saknika December 6, 2021
      on The Symbolism of FoE
    • Gary Heath November 17, 2021
      on The Symbolism of FoE
    • Saknika September 21, 2021
      on Raising Alcatraz for Maximum Benefit
    • Ginger September 17, 2021
      on Raising Alcatraz for Maximum Benefit
    • Saknika September 16, 2021
      on Power Leveling: Observatory

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